Inca09 - The Game
Highscores
These brave peeps made it to the Hall of Fame
 NameLevelScoreTime
1Broes1156162
2Inca1120300
3Inca1100300
4Inca180300
5RAP162163
6pppper159129
7drrrrogo154177
8Chricke149291
9Pietrman147163
10Debibo142103
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Editor
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embed
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Activity
Latest players
 NameDate
1Unknown7/13/2015 3:17:46 PM
2Unknown7/13/2015 3:16:51 PM
3Unknown7/13/2015 3:15:22 PM
4Unknown3/7/2014 4:06:53 PM
5test3/7/2014 2:42:24 AM
6Dries3/6/2014 10:31:19 AM
7Dries3/6/2014 10:30:04 AM
8vbvb10/12/2011 1:18:47 PM
9vbvb10/12/2011 1:18:35 PM
10drrrrogo6/16/2011 11:58:39 PM
About

How to play?

You are participating in the inca-award contest and have to present your brightest ideas to a jury who will decide your fate.
You do that by collecting lightbulbs.
To collect enough ideas you'll have to find your way to that mysterious inca maze by solving the puzzles.
Once you have enough ideas you can present them to the jury, but beware: you have to present them in a way that pleases their eye!.
You can pick your color by collecting these color spheres.
When you got your award, find the exit.

Is the game a bit too small for your taste? Here's a bigger version

summary

The Bigger Picture


INCA09 - the game, and the open source game engine, was created for the inca-award competion by Steffest.
Here's the accompanying video presentation
The "bigger picture" is to provide an easy to use and adaptable engine to promote "Game based learning"
Trainers, tutors and teachers can use it to supplement their offerings for those students that need that extra "push" a game based approach can offer.

Check out these 2 small examples that are build with the same engine.

   

Open Source

This game engine is - and is made with - open source.
It's written in Flash actionscript but you don't need the Flash IDE to compile it.

You'll need these free and open source tools:
The binary assets are compiled with SWFMill, the code is written in Flashdevelop and compiled with MTASC.

You can download the complete package here
The source code is released under the GNU GPL license
Donwload (5 MB)

Feedback

Annelies said on 4/22/2009 10:50:05 AM
Huh? ik snap echt niet hoe je verder dan die 12 punten raakt. Je kunt toch niet door die roze deur?
Steffest said on 4/22/2009 11:45:45 AM
Hoi Annelies. Je moet (nog) niet door de roze deur in het begin, maar je kunt wel de stenen muur kapot maken door de 2 handgranaten te laten ontploffen. Dit kun je doen door die vuurbol zo te leiden dat deze tegen de granaat komt. De topscore voor de eerste level zal zowat rond de 210 liggen, dus je hebt nog even te gaan :-)


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